Screen-light. Physical. Repeatable.

Intentional physical play that pulls you out of the scroll.

MATCHBOXX is a single physical object + software loops that create short, meaningful play moments— designed for focus, connection, and real presence.

2–7 minute loops Social + solo modes Evolves via software

The promise

“Like expressive instruments, MATCHBOXX runs on custom embedded firmware rather than a general-purpose OS, so interaction stays immediate and embodied.”

1object
games/loops
0doomscrolling

Join early access

Get updates, playtest invites, and the first prototype drops.

No spam. One email when we open playtests. You can unsubscribe anytime.

Why MATCHBOXX

Phones can do everything—but they can’t create the same embodied presence. MATCHBOXX is built for the moments screens keep stealing.

Focus

Short loops that reset attention

Play designed like a ritual: start, engage, finish—then return to life with clarity.

Connection

Real interaction, not feeds

Micro-games that create shared moments—at tables, parks, offices, and gatherings.

Presence

Embodied, immediate feedback

Light, sound, and touch cues that feel like a physical instrument—fast and satisfying.

How it works

Simple on the outside. Extensible under the hood.

1) A single object (the Engne)

The core hardware provides an ambient feedback layer—light patterns, subtle audio, and tactile cues— built to feel immediate.

  • A Always-ready interaction (no app friction)
  • B Designed for short “time loops” (2–7 minutes)
  • C Updates unlock new modes over time

2) Loops (games + rituals)

Each loop is a repeatable play pattern: prompt → action → feedback → outcome. Solo for focus, social for connection.

  • 1 Micro-puzzles (pattern, memory, rhythm)
  • 2 Social prompts (quick challenges & duels)
  • 3 Progression (collect, unlock, evolve)

Where it fits

One platform. Multiple contexts. Same core promise: presence.

Home & family

Ritual play that replaces passive screen time with shared moments.

Work & teams

Fast resets between deep work sessions. Office micro-breaks that actually work.

Events & cafés

A social object that becomes the table’s “spark”—quick, playful, memorable.

Looking for builders

We’re assembling the team to take MATCHBOXX from prototype to product.

Hardware / embedded co-founder

If you ship devices, love interaction, and want to build a new category of physical play—let’s talk.

Developer / designer collaborators

Want to build loops, interactions, visuals, or tools around the platform? Join early playtests.

  • Interaction design (light/sound/touch)
  • Game loops & challenge design
  • Firmware + companion tooling

FAQ

Short answers. No hype.

Isn’t this possible on a phone?

Yes—but phones pull attention away. MATCHBOXX is built for embodied, screen-light presence.

Is there an app?

Optional. The core experience is always on-device. Companion tools can enhance, not replace.

When can I try it?

Join the waitlist. We’ll invite small cohorts for playtests as prototypes are ready.